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	<title>Wendigo Design</title>
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	<link>http://wendigodesign.wordpress.com</link>
	<description>by Tiago Sá</description>
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		<title>Wendigo Design</title>
		<link>http://wendigodesign.wordpress.com</link>
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		<item>
		<title>A Game Designer Without a Team: Programmer</title>
		<link>http://wendigodesign.wordpress.com/2009/11/01/a-game-designer-without-a-team-programmer/</link>
		<comments>http://wendigodesign.wordpress.com/2009/11/01/a-game-designer-without-a-team-programmer/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 13:40:52 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Requests]]></category>
		<category><![CDATA[Wendigo&#039;s design]]></category>
		<category><![CDATA[Wendigo&#039;s setting]]></category>
		<category><![CDATA[Character system]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[Gameworld]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=87</guid>
		<description><![CDATA[Hello everyone. I&#8217;m trying to find someone to work with me in Wendigo, as a programmer. First and foremost, what about the game itself? It&#8217;s a role-playing game that brings the player (different backgrounds with three different starting locations) into a fantasy world in the middle of a war. Through his choices (that will influence [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=87&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/11/01/a-game-designer-without-a-team-programmer/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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		<title>Wendigo: technology and magic</title>
		<link>http://wendigodesign.wordpress.com/2009/10/21/wendigo-technology-and-magic/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/21/wendigo-technology-and-magic/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 02:01:51 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Wendigo&#039;s setting]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Gameworld]]></category>
		<category><![CDATA[Setting]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=44</guid>
		<description><![CDATA[In technological terms, the world of Wendigo has different types of people, even if most armies are relatively well equipped. This happens because most of the technological development is dedicated to warfare. This is a pressing point in the game, as it&#8217;s clearly obvious the uniqueness of having medieval-like cultures coexisting with modern and futuristic [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=44&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/21/wendigo-technology-and-magic/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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		<title>Wendigo: the world</title>
		<link>http://wendigodesign.wordpress.com/2009/10/20/wendigo-the-world/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/20/wendigo-the-world/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 11:12:58 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Wendigo&#039;s setting]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Gameworld]]></category>
		<category><![CDATA[Setting]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=35</guid>
		<description><![CDATA[When we talk about a game&#8217;s stetting, we have to take into account its design, and how it supports the setting with the mechanics it employs. Wendigo&#8217;s design works with most settings, in a sense that most fiction genres work well under its mechanics, whether they are futuristic or fantastic, or any point in between. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=35&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/20/wendigo-the-world/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
		</media:content>

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		<item>
		<title>Now Playing: Operation Flashpoint &#8211; Dragon Rising</title>
		<link>http://wendigodesign.wordpress.com/2009/10/19/now-playing-operation-flashpoint-dragon-rising/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/19/now-playing-operation-flashpoint-dragon-rising/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 16:27:53 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Rants about games]]></category>
		<category><![CDATA[OF Dragon Rising]]></category>
		<category><![CDATA[Shooters]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=60</guid>
		<description><![CDATA[Got a hold of the latest tactical shooter in the PC market, Operation Flashpoint: Dragon Rising, and you know what? It&#8217;s pretty awesome! For an open field military shooter. I personally was never a fan of the genre, preferring less expansive stealth operations, but this one has succeeded at getting my attention and is delivering [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=60&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/19/now-playing-operation-flashpoint-dragon-rising/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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		<item>
		<title>RPGWatch turns 3 and needs people</title>
		<link>http://wendigodesign.wordpress.com/2009/10/19/rpgwatch-turns-3-and-needs-people/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/19/rpgwatch-turns-3-and-needs-people/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 23:24:26 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=55</guid>
		<description><![CDATA[My primary source of RPG news, RPGWatch, has gone through its third birthday this week. Or so they say. More importantly, they need people to post news and write articles, so contact them if you&#8217;re interested, and if you&#8217;re not, subscribe to their RSS feed and keep up with all you need to know about [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=55&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/19/rpgwatch-turns-3-and-needs-people/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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		<item>
		<title>Combat system 101</title>
		<link>http://wendigodesign.wordpress.com/2009/10/18/combat-system-101/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/18/combat-system-101/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 07:43:30 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Wendigo&#039;s design]]></category>
		<category><![CDATA[Combat]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[Pros and cons]]></category>
		<category><![CDATA[Real time combat]]></category>
		<category><![CDATA[Turn based combat]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=29</guid>
		<description><![CDATA[The combat system designed for this game is definitely very innovative, and could really become a major influence in future strategy heavy games. Even though the player only directly controls one character in Wendigo, the system is also suited for party-based combat, with few modifications required. Just as I did with the camera and control [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=29&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/18/combat-system-101/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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		<item>
		<title>An introduction to gameplay</title>
		<link>http://wendigodesign.wordpress.com/2009/10/17/an-introduction-to-gameplay/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/17/an-introduction-to-gameplay/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 13:07:52 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Wendigo&#039;s design]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[Control scheme]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[Pros and cons]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=15</guid>
		<description><![CDATA[Camera behavior and control schemes are, of course, a very important factor of any game, and will influence pretty much every aspects of gameplay and general game experience. I thought longly about this, and will present here my thoughts about the subjects. There are two major control schemes for most kinds of games. Those where [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=15&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/17/an-introduction-to-gameplay/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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		<item>
		<title>Post #1</title>
		<link>http://wendigodesign.wordpress.com/2009/10/16/omede-to/</link>
		<comments>http://wendigodesign.wordpress.com/2009/10/16/omede-to/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 22:42:04 +0000</pubDate>
		<dc:creator>Tiago Sá</dc:creator>
				<category><![CDATA[Various]]></category>

		<guid isPermaLink="false">http://wendigodesign.wordpress.com/?p=3</guid>
		<description><![CDATA[Hello everyone. My name is Tiago Sá and I like a great many things. One of them is videogames, in particular game design, and that&#8217;s what I&#8217;ll be talking about, for the most part, here, in this WordPress blog. Wendigo. Some of you, those of you who know me from somewhere else may have heard [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=wendigodesign.wordpress.com&amp;blog=9969125&amp;post=3&amp;subd=wendigodesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://wendigodesign.wordpress.com/2009/10/16/omede-to/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Morbus</media:title>
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